Aspirant's Ascent
Instant
Deutsch: Aufstieg des Aspiranten
Einschätzung
- Commander-Rang
- #14.274 von rund 30.000
- Sieht man selten, obere 48 %
- Preis
- 0,09 €
- Cardmarket
- Seltenheit
- Gewöhnlich
- ONE 40
Regeltext
Until end of turn, target creature gets +1/+3 and gains flying and toxic 1. (Players dealt combat damage by that creature also get a poison counter.)
For the aspirants of the Progress Engine, being launched into the sphere's upper reaches is a great honor. Some are even granted wings beforehand.
Formate
- Commander erlaubt
- Standard nicht dabei
- Pioneer erlaubt
- Modern erlaubt
- Legacy erlaubt
- Vintage erlaubt
- Pauper erlaubt
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Offizielle Rulings 8
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Giving an attacking creature flying after it has become blocked will not cause it to become unblocked, even if the blocking creature can't normally block creatures with flying.
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A player with ten or more poison counters loses the game. This is a state-based action and doesn't use the stack. In other words, it happens immediately and players can't respond to it, just like a player losing the game due to having 0 or less life.
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Toxic doesn't change the amount of combat damage a creature deals. For example, if a 2/2 creature with toxic 1 deals combat damage to a player, that creature will deal 2 damage. The results of that damage are the player loses 2 life and gets a poison counter.
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Any other effects of that damage, such as life gain from lifelink, still apply.
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If a creature with toxic deals combat damage to a creature or planeswalker, or if it deals noncombat damage, toxic has no effect and no player gets poison counters.
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Damage dealt by a creature with toxic grants the same number of counters regardless of how much damage is dealt. Notably, if a replacement effect modifies the damage in some way (such as that of Gratuitous Violence), the number of counters given remains unchanged.
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Conversely, replacement effects that apply to the number of counters put on a player can modify the counters placed this way. For example, Vorinclex, Monstrous Raider's last two abilities can apply to counters placed this way.
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Multiple instances of toxic are cumulative. For example, if a creature has toxic 2 and gains toxic 1 due to another effect, combat damage that creature deals to a player will cause that player to get 3 poison counters.
