Conduit Goblin
Creature — Goblin Warrior
Deutsch: Leitender Goblin
Einschätzung
- Commander-Rang
- #20.185 von rund 30.000
- Sieht man selten, obere 67 %
- Preis
- 0,06 €
- Cardmarket
- Seltenheit
- Gewöhnlich
- MH3 179
Regeltext
When this creature enters, you get (two energy counters).
At the beginning of combat on your turn, you may pay . If you do, another target creature you control gets +1/+0 and gains haste until end of turn.
2 / 2
Warned against wearing metal in a lightning storm, Smurt took it as a challenge.
Formate
- Commander erlaubt
- Standard nicht dabei
- Pioneer nicht dabei
- Modern erlaubt
- Legacy erlaubt
- Vintage erlaubt
- Pauper erlaubt
Als Proxy drucken
Fertige PDF-Datei in echten 63 × 88 mm mit Schnittmarken, 9 Karten pro A4-Seite. Zum Testen eines Decks, bevor man die Karte kauft.
Combos mit dieser Karte
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Hearthhull, the Worldseed+Clock of Omens+Toggo, Goblin Weaponsmith+Conduit of Worlds+Roaming Throne
Infinite artifact ETB, Infinite card draw, Near-infinite lifeloss, Infinite draw triggers, Near-infinite landfall triggers, Infinite tapped Rock tokens, Near-infinite tapped Rock tokens
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Hearthhull, the Worldseed+Clock of Omens+Toggo, Goblin Weaponsmith+Conduit of Worlds+Mirror Room // Fractured Realm
Infinite artifact ETB, Infinite card draw, Near-infinite lifeloss, Infinite draw triggers, Near-infinite landfall triggers, Infinite tapped Rock tokens, Near-infinite tapped Rock tokens
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Hearthhull, the Worldseed+Clock of Omens+Toggo, Goblin Weaponsmith+Yarok, the Desecrated+Conduit of Worlds
Infinite artifact ETB, Infinite card draw, Near-infinite lifeloss, Infinite draw triggers, Near-infinite landfall triggers, Infinite tapped Rock tokens, Near-infinite tapped Rock tokens
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Hearthhull, the Worldseed+Clock of Omens+Toggo, Goblin Weaponsmith+Virtue of Knowledge // Vantress Visions+Conduit of Worlds
Infinite artifact ETB, Infinite card draw, Near-infinite lifeloss, Infinite draw triggers, Near-infinite landfall triggers, Infinite tapped Rock tokens, Near-infinite tapped Rock tokens
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Hearthhull, the Worldseed+Clock of Omens+Toggo, Goblin Weaponsmith+Conduit of Worlds+Starfield Vocalist
Infinite artifact ETB, Infinite card draw, Near-infinite lifeloss, Infinite draw triggers, Near-infinite landfall triggers, Infinite tapped Rock tokens, Near-infinite tapped Rock tokens
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Hearthhull, the Worldseed+Clock of Omens+Toggo, Goblin Weaponsmith+Elesh Norn, Mother of Machines+Conduit of Worlds
Infinite artifact ETB, Infinite card draw, Near-infinite lifeloss, Infinite draw triggers, Near-infinite landfall triggers, Infinite tapped Rock tokens, Near-infinite tapped Rock tokens
Daten von Commander Spellbook
Offizielle Rulings 9
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is the energy symbol. It represents one energy counter.
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Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.
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Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
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If an effect says you get one or more , you get that many energy counters. To pay one or more , you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
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Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.
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Some triggered abilities state that you "may pay" a certain amount of . You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of as the ability resolves.
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Some triggered abilities that state that you "may pay" a certain amount of describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.
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If a spell or ability with one or more targets states that you "may pay" some amount of , and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any even if you want to.
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Some spells and abilities that give you may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any .
