Guardian of Faith
Creature — Spirit Knight
Deutsch: Hüter des Glaubens
Einschätzung
- Commander-Rang
- #1.926 von rund 30.000
- Regelmäßig im Einsatz, obere 6,4 %
- Preis
- 4,64 €
- Cardmarket
- Seltenheit
- Selten
- PAFR 18p
Regeltext
Flash
Vigilance
When this creature enters, any number of other target creatures you control phase out. (Treat them and anything attached to them as though they don't exist until their controller's next turn.)
3 / 2
Formate
- Commander erlaubt
- Standard nicht dabei
- Pioneer erlaubt
- Modern erlaubt
- Legacy erlaubt
- Vintage erlaubt
- Pauper nicht dabei
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Fertige PDF-Datei in echten 63 × 88 mm mit Schnittmarken, 9 Karten pro A4-Seite. Zum Testen eines Decks, bevor man die Karte kauft.
Preise über alle Drucke 4
Jeder Strich ist ein Druck. Der helle Strich ist der mittlere Preis (4,34 €).
Gedruckt zwischen 2021 und 2026, in 8 Ausgaben.
Combos mit dieser Karte
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Faceless One+Hamza, Guardian of Arashin+Myth Unbound+Mirage Mirror+Faith Healer
Infinite creature LTB, Infinite creature ETB, Infinite creature sacrifice triggers, Infinite death triggers, Infinite lifegain triggers, Infinite lifegain, Infinite storm count, Infinite commander casts
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Acererak the Archlich+Carnival of Souls+Hamza, Guardian of Arashin+God-Pharaoh's Faithful
Infinite card draw, Infinite draw triggers, Near-infinite +1/+1 counters, Near-infinite creature ETB, Near-infinite creature LTB, Near-infinite Treasure tokens, Near-infinite colored mana, Near-infinite creature tokens, Near-infinite lifegain, Near-infinite lifegain triggers, Near-infinite lifeloss, Near-infinite ventures into the dungeon, Near-infinite storm count
Daten von Commander Spellbook
Offizielle Rulings 8
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An attacking or blocking creature that phases out is removed from combat.
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Any continuous effects with a "for as long as" duration, such as that of Mind Flayer, ignore phased-out objects. If ignoring those objects causes the effect's conditions to no longer be met, the duration will expire.
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If an opponent gains control of one of your creatures, that creature phases out, and the duration of the control-change effect expires before it phases back in, that creature phases in under your control as that opponent's next untap step begins. If they leave the game before their next untap step, it phases in as the next untap step begins after their turn would have begun.
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Choices made for permanents as they entered the battlefield are remembered when they phase in.
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Phased out permanents are treated as though they don't exist. They can't be the target of spells or abilities, their static abilities have no effect on the game, their triggered abilities can't trigger, they can't attack or block, and so on.
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As a creature is phased out, Auras and Equipment attached to it also phase out at the same time. Those Auras and Equipment will phase in at the same time that creature does, and they'll phase in still attached to that creature.
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Permanents phase back in during their controller's untap step, immediately before that player untaps their permanents. Creatures that phase in this way are able to attack and pay a cost of during that turn. If a permanent had counters on it when it phased out, it will have those counters when it phases back in.
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Phasing out doesn't cause any "leaves the battlefield" abilities to trigger. Similarly, phasing in won't cause any "enters the battlefield" abilities to trigger.
Alle Drucke 8
Derselbe Kartentext, unterschiedliche Preise. Der günstigste ist markiert.
-
PRM
2026
–
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PLST
2026
–
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günstigster
SOC
2026
1,15 €
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PAFR
2021
–
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hier
PAFR
2021
4,64 €
-
PAFR
2021
–
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AFR
2021
4,34 €
-
AFR
2021
1,81 €
