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Sidar Kondo of Jamuraa

Sidar Kondo of Jamuraa

Legendary Creature — Human Knight

Deutsch: Sidar Kondo von Jamuraa

Einschätzung

Commander-Rang
#5.270 von rund 30.000
Kommt gelegentlich vor, obere 18 %
Preis
0,29 €
Cardmarket
Seltenheit
Sagenhaft
TDC 303

Regeltext

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Creatures your opponents control without flying or reach can't block creatures with power 2 or less.

Partner (You can have two commanders if both have partner.)

2 / 5

Formate

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Fertige PDF-Datei in echten 63 × 88 mm mit Schnittmarken, 9 Karten pro A4-Seite. Zum Testen eines Decks, bevor man die Karte kauft.

Preise über alle Drucke 2

günstigster 0,26 € MKC 2024
teuerster 0,28 € TDC 2025

Jeder Strich ist ein Druck. Der helle Strich ist der mittlere Preis (0,28 €).

Gedruckt zwischen 2016 und 2025, in 6 Ausgaben.

Combos mit dieser Karte

Daten von Commander Spellbook

Offizielle Rulings 9

  1. If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.

  2. Sidar Kondo's blocking restriction applies to creatures your opponents control even when an opponent is being attacked by a player other than you.

  3. Once an attacking creature has been blocked by a creature without flying or reach, reducing its power to 2 or less won't change or undo that block.

  4. If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue.

  5. Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.

  6. To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.

  7. Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.

  8. An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.

  9. You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes.

Zur Karte

Illustration
Ryan Alexander Lee
Set
Tarkir: Dragonstorm Commander (TDC)
Erschienen
11.04.2025
Nachschlagen
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Alle Drucke 6

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