Woodcaller Automaton
Artifact Creature — Construct
Deutsch: Holzrufer-Automat
Einschätzung
- Commander-Rang
- #20.284 von rund 30.000
- Sieht man selten, obere 68 %
- Preis
- 0,17 €
- Cardmarket
- Seltenheit
- Selten
- BRO 292
Regeltext
Prototype — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)
When this creature enters, if you cast it, untap target land you control. It becomes a Treefolk creature with haste and base power and toughness equal to this creature's power and toughness. It's still a land.
8 / 8
Formate
- Commander erlaubt
- Standard nicht dabei
- Pioneer erlaubt
- Modern erlaubt
- Legacy erlaubt
- Vintage erlaubt
- Pauper nicht dabei
Als Proxy drucken
Fertige PDF-Datei in echten 63 × 88 mm mit Schnittmarken, 9 Karten pro A4-Seite. Zum Testen eines Decks, bevor man die Karte kauft.
Preise über alle Drucke 2
Jeder Strich ist ein Druck. Der helle Strich ist der mittlere Preis (0,17 €).
Gedruckt zwischen 2022 und 2023, in 3 Ausgaben.
Combos mit dieser Karte
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Woodcaller Automaton+Temur Sabertooth+Nykthos, Shrine to Nyx
Infinite creature ETB, Infinite creature LTB, Infinite blinking of some creatures, Infinite mana lands you control can produce, Infinite storm count, Infinite untap of lands you control
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Woodcaller Automaton+Temur Sabertooth+Ashaya, Soul of the Wild+Priest of Titania
Infinite creature ETB, Infinite creature LTB, Infinite blinking of some creatures, Infinite mana lands you control can produce, Infinite mana nontoken creatures you control can produce, Infinite storm count, Infinite untap of lands you control, Infinite untap of nontoken creatures you control, Infinite green mana
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Woodcaller Automaton+Temur Sabertooth+Ashaya, Soul of the Wild+Circle of Dreams Druid
Infinite creature ETB, Infinite creature LTB, Infinite blinking of some creatures, Infinite mana lands you control can produce, Infinite mana nontoken creatures you control can produce, Infinite storm count, Infinite untap of lands you control, Infinite untap of nontoken creatures you control, Infinite green mana
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Woodcaller Automaton+Temur Sabertooth+Ashaya, Soul of the Wild+Karametra's Acolyte
Infinite creature ETB, Infinite creature LTB, Infinite blinking of some creatures, Infinite mana lands you control can produce, Infinite mana nontoken creatures you control can produce, Infinite storm count, Infinite untap of lands you control, Infinite untap of nontoken creatures you control, Infinite green mana
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Woodcaller Automaton+Temur Sabertooth+Gaea's Cradle
Infinite creature ETB, Infinite creature LTB, Infinite blinking of some creatures, Infinite green mana, Infinite mana lands you control can produce, Infinite storm count, Infinite untap of lands you control
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Woodcaller Automaton+Temur Sabertooth+Ashaya, Soul of the Wild+Elvish Archdruid
Infinite creature ETB, Infinite creature LTB, Infinite blinking of some creatures, Infinite mana lands you control can produce, Infinite mana nontoken creatures you control can produce, Infinite storm count, Infinite untap of lands you control, Infinite untap of nontoken creatures you control, Infinite green mana
Daten von Commander Spellbook
Offizielle Rulings 8
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Use Woodcaller Automaton's power and toughness at the time its triggered ability resolves to determine the base power and toughness of the Treefolk creature land. If Woodcaller Automaton is no longer on the battlefield, use the power and toughness it had the last time it was on the battlefield.
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A prototype card is a colorless card in every zone except the stack or the battlefield, as well as while on the stack or the battlefield if not cast as a prototyped spell. Ignore its alternative characteristics in those cases. For example, while it's in your graveyard, Blitz Automaton is a colorless creature card with mana value 7. It can't be the target of Recommission, a spell that targets an artifact or creature card with mana value 3 or less in your graveyard.
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When cast as a prototyped spell, that spell has the mana cost, power, and toughness characteristics shown in its colored, secondary text box rather than the normal values of those characteristics. Its color and mana value are determined by that mana cost. The permanent that spell becomes as it resolves has the same characteristics. If the spell leaves the stack in any other way, or the permanent it becomes leaves the battlefield, it immediately resumes using its normal characteristics.
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Regardless of how it was cast, a prototype card always has the same name, abilities, types, and so on. Only the mana cost, mana value, color, power, and toughness change depending on whether the card was cast as a prototyped spell.
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The prototype ability functions in any zone that the spell could be cast from. For example, if an effect allows you to cast artifact spells from your graveyard, you could cast a prototyped Blitz Automaton from your graveyard.
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Casting a prototyped spell isn't the same as casting it for an alternative cost, and an alternative cost may be applied to a spell cast this way. For example, if an effect allows you to cast an artifact card without paying its mana cost, you could either cast Blitz Automaton normally, or as a prototyped spell.
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When casting a prototyped spell, use only its prototype characteristics to determine whether it's legal to cast it. For example, if Blitz Automaton is exiled with the last ability of Chandra, Dressed to Kill, you would be able to cast it for (because it's a red spell), even though you wouldn't be able to cast it as a colorless spell for its normal cost.
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If an effect copies a prototyped spell, that copy (as well as the token it becomes on the battlefield) will have the same characteristics as the prototyped spell. Similarly, if an effect creates a token that's a copy of a prototyped permanent or causes another permanent to become a copy of it, the copy would have the same characteristics as the prototyped permanent.
Alle Drucke 3
Derselbe Kartentext, unterschiedliche Preise. Der günstigste ist markiert.
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PRM
2023
–
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günstigster
BRO
2022
0,15 €
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hier
BRO
2022
0,17 €
