Axis of Mortality
Enchantment
Deutsch: Achse der Sterblichkeit
Einschätzung
- Commander-Rang
- #11.509 von rund 30.000
- Sieht man selten, obere 38 %
- Preis
- 0,94 €
- Cardmarket
- Seltenheit
- Sagenhaft
- XLN 3
Regeltext
At the beginning of your upkeep, you may have two target players exchange life totals.
The Church of Dusk teaches there is no gain without loss, no triumph without sacrifice, no drink of exquisite crimson without a dying gasp.
Formate
- Commander erlaubt
- Standard nicht dabei
- Pioneer erlaubt
- Modern erlaubt
- Legacy erlaubt
- Vintage erlaubt
- Pauper nicht dabei
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Combos mit dieser Karte
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Phyrexian Unlife+Axis of Mortality+Wall of Blood
Target player loses the game on each of your turns
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Platinum Angel+Axis of Mortality+Wall of Blood
Target player loses the game on each of your turns
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Phyrexian Unlife+Axis of Mortality+Necropotence
Target player loses the game on each of your turns
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Phyrexian Unlife+Axis of Mortality+Blood Celebrant
Target player loses the game on each of your turns
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Platinum Angel+Axis of Mortality+Necropotence
Target player loses the game on each of your turns
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Gideon of the Trials+Axis of Mortality+Wall of Blood
Target player loses the game on each of your turns
Daten von Commander Spellbook
Offizielle Rulings 4
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If one of the targeted players is an illegal target when the triggered ability of Axis of Mortality tries to resolve, the exchange won’t happen. Neither player’s life total will change.
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When the life totals are exchanged, each player gains or loses the amount of life necessary to equal the other player’s previous life total. For example, if player A has 5 life and player B has 3 life before the exchange, player A will lose 2 life and player B will gain 2 life. Replacement effects may modify these gains and losses, and triggered abilities may trigger on them.
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If a player can’t gain life, that player can’t exchange life totals with a player with a higher life total. If a player can’t lose life, that player can’t exchange life totals with a player with a lower life total. In either of these cases, neither player’s life total will change.
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In a Two-Headed Giant game, each player is considered to have the same life total as their team. If the two targeted players are on different teams, those players gain or lose the appropriate amount of life so that the teams end up exchanging life totals. If the two targeted players are teammates, they can’t exchange life totals.
Alle Drucke 2
Derselbe Kartentext, unterschiedliche Preise. Der günstigste ist markiert.
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PXLN
2017
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hier
XLN
2017
0,98 €
