Everlasting Torment
Enchantment
Deutsch: Ewige Qualen
Einschätzung
- Commander-Rang
- #5.276 von rund 30.000
- Kommt gelegentlich vor, obere 18 %
- Preis
- 0,36 €
- Cardmarket
- Seltenheit
- Selten
- ECC 121
Regeltext
Players can't gain life.
Damage can't be prevented.
All damage is dealt as though its source had wither. (A source with wither deals damage to creatures in the form of -1/-1 counters.)
When night fell, the plane itself was scarred.
Formate
- Commander erlaubt
- Standard nicht dabei
- Pioneer nicht dabei
- Modern erlaubt
- Legacy erlaubt
- Vintage erlaubt
- Pauper nicht dabei
Als Proxy drucken
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Preise über alle Drucke 3
Jeder Strich ist ein Druck. Der helle Strich ist der mittlere Preis (0,62 €).
Gedruckt zwischen 2008 und 2026, in 3 Ausgaben.
Combos mit dieser Karte
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All Will Be One+Everlasting Torment
Destroy any number of creatures opponents control, Destroy any number of creatures opponents control whenever you put a counter on a permanent or player, Infinite -1/-1 counters on creatures opponents control, Lock
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Transcendence+Everlasting Torment
You can't lose the game due to having 0 or less life, Players can't gain life, Lock
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Auntie Ool, Cursewretch+Morselhoarder+Words of War+Everlasting Torment
Infinite colored mana
Daten von Commander Spellbook
Offizielle Rulings 8
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Effects that replace an event with gaining life (like Words of Worship's effect does) will end up replacing the event with nothing.
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Effects that would replace gaining life with some other effect won't be able to do anything because it's impossible for players to gain life.
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The "damage can't be prevented" statement overrides all forms of preventing damage, including protection abilities. Damage prevention spells and abilities can still be cast and played; they just don't do anything.
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Spells and abilities that would normally cause a player to gain life still resolve, but the life-gain part simply has no effect.
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If an effect says to set your life total to a certain number, and that number is higher than your current life total, that effect will normally cause you to gain life equal to the difference. With Everlasting Torment on the battlefield, that part of the effect won't do anything. (If the number is lower than your current life total, the effect will work as normal.)
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Spells and abilities that replace or redirect damage aren't affected by Everlasting Torment's second ability. They'll work as normal.
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If a cost includes life gain (like Invigorate's alternative cost does), that cost can't be paid.
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The last ability affects all damage, whether it's dealt by creatures, other permanents, spells, or cards that aren't on the battlefield. Wither works everywhere.
Alle Drucke 3
Derselbe Kartentext, unterschiedliche Preise. Der günstigste ist markiert.
-
hier
ECC
2026
0,36 €
-
C16
2016
0,62 €
-
SHM
2008
1,59 €
