Felhide Spiritbinder
Creature — Minotaur Shaman
Deutsch: Schauderbalg-Seelenbinder
Einschätzung
- Commander-Rang
- #14.174 von rund 30.000
- Sieht man selten, obere 47 %
- Preis
- 0,35 €
- Cardmarket
- Seltenheit
- Selten
- BNG 96
Regeltext
Inspired — Whenever this creature becomes untapped, you may pay . If you do, create a token that's a copy of another target creature, except it's an enchantment in addition to its other types. It gains haste. Exile it at the beginning of the next end step.
3 / 4
Formate
- Commander erlaubt
- Standard nicht dabei
- Pioneer erlaubt
- Modern erlaubt
- Legacy erlaubt
- Vintage erlaubt
- Pauper nicht dabei
Als Proxy drucken
Fertige PDF-Datei in echten 63 × 88 mm mit Schnittmarken, 9 Karten pro A4-Seite. Zum Testen eines Decks, bevor man die Karte kauft.
Combos mit dieser Karte
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Felhide Spiritbinder+Ondu Spiritdancer
Infinite creature ETB, Infinite creature tokens
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Felhide Spiritbinder+Village Bell-Ringer+Viridian Longbow
Infinite creature tokens with haste, Infinite damage, Infinite creature ETB, Infinite creature LTB, Infinite mana creatures you control can produce, Infinite untap of creatures you control
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Felhide Spiritbinder+Great Oak Guardian+Fire Whip
Infinite creature tokens with haste, Infinite damage, Infinite creature ETB, Infinite mana creatures you control can produce, Infinite untap of creatures you control, Infinitely large creatures you control until end of turn
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Felhide Spiritbinder+Freed from the Real+Dockside Extortionist
Infinite artifact ETB, Infinite artifact LTB, Infinite artifact sacrifice triggers, Infinite artifact tokens, Infinite colored mana, Infinite creature tokens with haste, Infinite creature ETB, Infinite creature LTB, Infinite Treasure tokens, Infinite mana lands you control can produce, Infinite untap of lands you control
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Felhide Spiritbinder+Freed from the Real+Great Whale
Infinite creature tokens with haste, Infinite creature ETB, Infinite creature LTB, Infinite mana lands you control can produce, Infinite untap of lands you control
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Felhide Spiritbinder+Freed from the Real+Palinchron
Infinite creature tokens with haste, Infinite creature ETB, Infinite creature LTB, Infinite mana lands you control can produce, Infinite untap of lands you control
Daten von Commander Spellbook
Offizielle Rulings 10
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If an inspired ability triggers during your untap step, the ability will be put on the stack at the beginning of your upkeep. If the ability creates one or more token creatures, those creatures won’t be able to attack that turn (unless they gain haste).
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Inspired abilities don’t trigger when the creature enters the battlefield.
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The token copies exactly what was printed on the original creature (except that the copy is also an enchantment) and nothing else (unless that permanent is copying something else or is a token; see below). It doesn’t copy whether that creature is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, and so on.
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If the copied creature has in its mana cost, X is considered to be zero.
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If the copied creature is copying something else (for example, if the copied creature is a Clone), then the token enters the battlefield as whatever that creature copied.
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If the copied creature is a token, the token created by Felhide Spiritbinder copies the original characteristics of that token as stated by the effect that put the token onto the battlefield.
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Any enters-the-battlefield abilities of the copied creature will trigger when the token enters the battlefield. Any “as [this permanent] enters the battlefield” or “[this permanent] enters the battlefield with” abilities of the copied creature will also work.
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If another creature becomes or enters the battlefield as a copy of the token, that creature won’t have haste and you won’t exile it. However, if Felhide Spiritbinder creates multiple tokens due to a replacement effect (like the one Doubling Season creates), each of those tokens will have haste and you’ll exile each of them.
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Inspired abilities trigger no matter how the creature becomes untapped: by the turn-based action at the beginning of the untap step or by a spell or ability.
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If the inspired ability includes an optional cost, you decide whether to pay that cost as the ability resolves. You can do this even if the creature leaves the battlefield in response to the ability.
