Glorious Protector
Creature — Angel Cleric
Deutsch: Glorreiche Beschützerin
Einschätzung
- Commander-Rang
- #6.382 von rund 30.000
- Kommt gelegentlich vor, obere 21 %
- Preis
- 0,24 €
- Cardmarket
- Seltenheit
- Selten
- CLB 695
Regeltext
Flash
Flying
When this creature enters, you may exile any number of non-Angel creatures you control until this creature leaves the battlefield.
Foretell
3 / 4
Formate
- Commander erlaubt
- Standard nicht dabei
- Pioneer erlaubt
- Modern erlaubt
- Legacy erlaubt
- Vintage erlaubt
- Pauper nicht dabei
Als Proxy drucken
Fertige PDF-Datei in echten 63 × 88 mm mit Schnittmarken, 9 Karten pro A4-Seite. Zum Testen eines Decks, bevor man die Karte kauft.
Preise über alle Drucke 4
Jeder Strich ist ein Druck. Der helle Strich ist der mittlere Preis (0,45 €).
Gedruckt zwischen 2021 und 2022, in 6 Ausgaben.
Combos mit dieser Karte
-
Abdel Adrian, Gorion's Ward+Restoration Angel+Glorious Protector
Infinite creature LTB, Infinite creature ETB, Infinite creature tokens, Infinite blinking of nonland permanents
-
Glorious Protector+Felidar Guardian+Cloudshift
Infinite blinking of most creatures, Infinite creature ETB, Infinite creature LTB
-
Abdel Adrian, Gorion's Ward+Glorious Protector+Felidar Guardian
Infinite creature LTB, Infinite creature ETB, Infinite creature tokens, Infinite blinking of nonland permanents
-
Abdel Adrian, Gorion's Ward+Glorious Protector+Touch the Spirit Realm
Infinite blinking of nonland permanents, Infinite creature tokens, Infinite creature ETB, Infinite creature LTB
-
Glorious Protector+Felidar Guardian+Ghostly Flicker
Infinite blinking of most creatures, Infinite creature ETB, Infinite creature LTB
-
Lumbering Battlement+Glorious Protector+Felidar Guardian
Infinite blinking, Infinite creature ETB, Infinite creature LTB
Daten von Commander Spellbook
Offizielle Rulings 7
-
Glorious Protector's enters-the-battlefield ability doesn't target any creatures. You choose which non-Angel creatures to exile, if any, as that ability resolves.
-
If Glorious Protector leaves the battlefield before its triggered ability resolves, no creatures will be exiled.
-
Auras attached to any exiled permanents will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanents will cease to exist. When the cards return to the battlefield, they will be new objects with no connection to the cards that were exiled.
-
If a token is exiled this way, it will cease to exist and won't return to the battlefield.
-
Because exiling a card with foretell from your hand is a special action, you can do so any time you have priority during your turn, including in response to spells and abilities. Once you announce you're taking the action, no other player can respond by trying to remove the card from your hand.
-
Casting a foretold card from exile follows the timing rules for that card. If you foretell an instant card, you can cast it as soon as the next player's turn. In most cases, if you foretell a card that isn't an instant (or doesn't have flash), you'll have to wait until your next turn to cast it.
-
If you're casting a foretold card from exile for its foretell cost, you can't choose to cast it for any other alternative costs. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, those must be paid to cast the spell.
Alle Drucke 6
Derselbe Kartentext, unterschiedliche Preise. Der günstigste ist markiert.
-
hier
CLB
2022
0,23 €
-
PRM
2021
–
-
PKHM
2021
–
-
PKHM
2021
0,45 €
-
KHM
2021
0,74 €
-
KHM
2021
0,30 €
