Izzet Guildmage
Creature — Human Wizard
Deutsch: Izzet-Gildenmagier
Einschätzung
- Commander-Rang
- #19.037 von rund 30.000
- Sieht man selten, obere 63 %
- Preis
- 0,17 €
- Cardmarket
- Seltenheit
- Ungewöhnlich
- RVR 191
Regeltext
( can be paid with either or .)
: Copy target instant spell you control with mana value 2 or less. You may choose new targets for the copy.
: Copy target sorcery spell you control with mana value 2 or less. You may choose new targets for the copy.
2 / 2
Formate
- Commander erlaubt
- Standard nicht dabei
- Pioneer nicht dabei
- Modern erlaubt
- Legacy erlaubt
- Vintage erlaubt
- Pauper nicht dabei
Als Proxy drucken
Fertige PDF-Datei in echten 63 × 88 mm mit Schnittmarken, 9 Karten pro A4-Seite. Zum Testen eines Decks, bevor man die Karte kauft.
Preise über alle Drucke 3
Jeder Strich ist ein Druck. Der helle Strich ist der mittlere Preis (0,17 €).
Gedruckt zwischen 2006 und 2024, in 3 Ausgaben.
Combos mit dieser Karte
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Frantic Search+Izzet Boilerworks+Nivix Guildmage
Infinite looting
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Izzet Guildmage+Dramatic Reversal
Infinite colored mana
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Izzet Guildmage+Lava Spike+Desperate Ritual
Infinite damage, Infinite magecraft triggers
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Infinite copies of instant and sorcery spells on the stack with mana value 2 or less that you control, Infinite magecraft triggers, Infinite mana lands you control can produce, Infinite untap of lands you control
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Turnabout+Twincast+Izzet Guildmage
Infinite colored mana, Infinite colorless mana
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Zirda, the Dawnwaker+Izzet Guildmage+Manamorphose+Thassa's Oracle
Infinite card draw, Near-infinite colored mana, Near-infinite magecraft triggers, Win the game
Daten von Commander Spellbook
Offizielle Rulings 9
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The copy is created on the stack, so it's not "cast." Abilities that trigger when a player casts a spell won't trigger.
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Izzet Guildmage's abilities can copy any instant or sorcery spell with an appropriate mana value, not just one with targets.
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If a spell has in its mana cost, include the value chosen for that X when determining the mana value of that spell.
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The copy will have the same targets as the spell it's copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can't choose a new legal target, then it remains unchanged (even if the current target is illegal).
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If the spell that's copied is modal (that is, it says "Choose one —" or the like), the copy will have the same mode or modes. You can't choose different ones.
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If the spell has damage divided as it was cast, the division can't be changed (although the targets receiving that damage still can). The same is true of spells that distribute counters.
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The controller of a copy can't choose to pay any alternative or additional costs for the copy. However, effects based on any alternative or additional costs that were paid for the original spell are copied as though those same costs were paid for the copy.
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Any choices made as a spell resolves won't have been made yet once it's copied. Any such choices will be made separately as the copy resolves.
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If you copy a spell, you control the copy. It will resolve before the original spell does.
Alle Drucke 3
Derselbe Kartentext, unterschiedliche Preise. Der günstigste ist markiert.
-
hier
RVR
2024
0,15 €
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DDJ
2012
0,19 €
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GPT
2006
0,17 €
