Meticulous Excavation
Enchantment
Deutsch: Akribische Ausgrabung
Einschätzung
- Commander-Rang
- #13.943 von rund 30.000
- Sieht man selten, obere 46 %
- Preis
- 0,24 €
- Cardmarket
- Seltenheit
- Ungewöhnlich
- BRO 16
Regeltext
: Return target permanent you control to its owner's hand. If it has unearth, instead exile it, then return that card to its owner's hand. Activate only during your turn.
"Remember, students, if it's glowing, humming, or whirring, don't touch it!"
Formate
- Commander erlaubt
- Standard nicht dabei
- Pioneer erlaubt
- Modern erlaubt
- Legacy erlaubt
- Vintage erlaubt
- Pauper nicht dabei
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Combos mit dieser Karte
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Meticulous Excavation+Sanctum Weaver+Haste Enabler
Infinite creature LTB, Infinite creature ETB, Infinite colored mana, Infinite storm count
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The One Ring+Meticulous Excavation
Prevent all damage that would be dealt to you, You have protection from everything, Lock
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Candelabra of Tawnos+Meticulous Excavation+Serra's Sanctum
Infinite storm count, Infinite mana lands you control can produce, Infinite white mana, Infinite untap of lands you control
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Meticulous Excavation+Selvala, Heart of the Wilds+Haste Enabler
Infinite creature LTB, Infinite creature ETB, Infinite colored mana, Infinite storm count
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Sami, Wildcat Captain+Meticulous Excavation+Chromatic Orrery
Infinite artifact ETB, Infinite artifact LTB, Infinite colored mana, Infinite colorless mana, Infinite storm count, Infinite card draw, Infinite draw triggers
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Mendicant Core, Guidelight+Ugin's Nexus+Meticulous Excavation
Infinite turns, Lock
Daten von Commander Spellbook
Offizielle Rulings 6
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If the target permanent has unearth and was put onto the battlefield using its unearth ability, this effect can still exile it and return it to its owner's hand.
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If you activate a card's unearth ability but that card is removed from your graveyard before the ability resolves, that unearth ability will do nothing as it resolves.
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Activating a card's unearth ability isn't the same as casting that card. The unearth ability is put on the stack, but the card is not. Spells and abilities that interact with activated abilities (such as Defabricate's second mode) will interact with unearth, but spells and abilities that interact with spells (such as Scatter Ray) will not.
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At the beginning of the next end step, a permanent returned to the battlefield with unearth is exiled. This is a delayed triggered ability, and it can be countered by effects such as Defabricate that counter triggered abilities. If the ability is countered, the permanent will stay on the battlefield and the delayed triggered ability won't trigger again. However, the replacement effect will still exile the permanent if it eventually leaves the battlefield.
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Unearth grants haste to the permanent that's returned to the battlefield (even if it's not a creature card). However, neither of the "exile" abilities is granted to that permanent. If that permanent loses all its abilities, it will still be exiled at the beginning of the next end step, and if it would leave the battlefield, it is still exiled instead.
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If a permanent returned to the battlefield with unearth would leave the battlefield for any reason, it's exiled instead—unless the spell or ability that's causing the permanent to leave the battlefield is actually trying to exile it! In that case, it succeeds at exiling it. If that spell or ability later returns the card to the battlefield (as Static Net might, for example), the permanent card will return to the battlefield as a new object with no relation to its previous existence. The unearth effects will no longer apply to it.
