Ruin Ghost
Creature — Spirit
Deutsch: Ruinengeist
Einschätzung
- Commander-Rang
- #14.265 von rund 30.000
- Sieht man selten, obere 48 %
- Preis
- 0,33 €
- Cardmarket
- Seltenheit
- Ungewöhnlich
- WWK 19
Regeltext
, : Exile target land you control, then return it to the battlefield under your control.
1 / 1
The Forsaken Ones haunt the ruins that flicker in and out of the spirit realm. Such sites are hard to find and even harder to loot.
Formate
- Commander erlaubt
- Standard nicht dabei
- Pioneer nicht dabei
- Modern erlaubt
- Legacy erlaubt
- Vintage erlaubt
- Pauper nicht dabei
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Combos mit dieser Karte
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Ruin Ghost+Retreat to Coralhelm
Infinite landfall triggers
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Ashaya, Soul of the Wild+Ruin Ghost+Intruder Alarm
Infinite creature ETB, Infinite landfall triggers, Infinite creature LTB, Infinite mana creatures you control can produce, Infinite untap of creatures
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Panoptic Mirror+Strionic Resonator+Ghostly Flicker+Scorched Ruins
Infinite creature ETB, Infinite creature LTB, Infinite blinking of permanents, Infinite colorless mana, Infinite landfall triggers, Infinite magecraft triggers, Infinite mana lands you control can produce, Infinite mana permanents you control that enter the battlefield untapped can produce, Infinite storm count
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Nimbleclaw Adept+Ashaya, Soul of the Wild+Ruin Ghost+Shang-Chi, Master of Kung Fu
Infinite creature ETB, Infinite creature LTB, Infinite landfall triggers
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Nimbleclaw Adept+Ashaya, Soul of the Wild+Ruin Ghost+Akroma's Memorial
Infinite creature LTB, Infinite creature ETB, Infinite landfall triggers
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Nimbleclaw Adept+Ashaya, Soul of the Wild+Ruin Ghost+Thousand-Year Elixir
Infinite creature LTB, Infinite creature ETB, Infinite landfall triggers
Daten von Commander Spellbook
Offizielle Rulings 3
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As Ruin Ghost's ability resolves, the targeted land is exiled, then immediately returned to the battlefield. The land that enters is a different permanent from the one that left. Any counters, Auras, and so on that were affecting the old land won't affect the new one. Any spells or abilities that were targeting the old land don't target the new one. Whether the old land was tapped or untapped has no bearing on the new one.
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The returned land behaves like any other land that's put onto the battlefield. If it has an ability that says it enters tapped, it does so. (Otherwise it enters untapped.) If it has an "enters" triggered ability, that ability triggers.
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The land returns under your control, regardless of who owns it.
