Caretaker's Talent
Enchantment — Class
Deutsch: Fürsorgetalent
Einschätzung
- Commander-Rang
- #634 von rund 30.000
- Regelmäßig im Einsatz, obere 2,1 %
- Preis
- 8,70 €
- Cardmarket
- Seltenheit
- Selten
- BLB 6
Regeltext
(Gain the next level as a sorcery to add its ability.)
Whenever one or more tokens you control enter, draw a card. This ability triggers only once each turn.
: Level 2
When this Class becomes level 2, create a token that's a copy of target token you control.
: Level 3
Creature tokens you control get +2/+2.
Formate
- Commander erlaubt
- Standard erlaubt
- Pioneer erlaubt
- Modern erlaubt
- Legacy erlaubt
- Vintage erlaubt
- Pauper nicht dabei
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Preise über alle Drucke 2
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Combos mit dieser Karte
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Doppelgang+Caretaker's Talent+Mirror Room // Fractured Realm
Infinite card draw, Infinite draw triggers, Near-infinite landfall triggers, Near-infinite Caretaker's Talent tokens, Near-infinite tapped Plains tokens
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There and Back Again+Caretaker's Talent+Meticulous Excavation
Infinite card draw, Near-infinite creature ETB, Infinite draw triggers, Near-infinite storm count, Near-infinite creature LTB, Near-infinite death triggers, Near-infinite colored mana, Near-infinite Treasure tokens
Daten von Commander Spellbook
Offizielle Rulings 9
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The new token created by the second class ability copies the characteristics of the original token as stated by the effect that created the original token.
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The new token doesn't copy whether the original token is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, color, and so on.
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Any "as [this permanent] enters" or "[this permanent] enters with" abilities of the new token will work.
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Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.
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Each Class starts with only the first of its three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.
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Gaining a level won't remove abilities that a Class had at a previous level.
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Gaining a level is a normal activated ability. It uses the stack and can be responded to.
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You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.
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There's no restriction on how many Class permanents you can control, whether they're the same or different classes. Each Class permanent tracks its own level separately.
Alle Drucke 3
Derselbe Kartentext, unterschiedliche Preise. Der günstigste ist markiert.
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PBLB
2024
–
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PBLB
2024
8,99 €
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hier
BLB
2024
8,70 €
